
07/05/2025
I want a Dcc campaign like this
In 1982, Canadian historian Robert A. Wardhaugh embarked on a Dungeons & Dragons campaign that continues to this day, marking over 43 years of continuous play. Known as “The Game,” this epic campaign has seen more than 50 players and approximately 500 characters come and go, with some players even portraying descendants of their earlier characters. Wardhaugh’s dedication is evident in his custom-built basement gaming area, housing around 30,000 hand-painted miniatures and intricate terrains, all set within a richly detailed world that blends historical Earth with elements from Tolkien’s Middle-earth and Conan’s Hyboria.
The campaign’s longevity is further supported by its evolving rule system, initially based on Advanced Dungeons & Dragons 1st Edition and later incorporating elements from subsequent editions. Wardhaugh’s commitment to realism is reflected in the game’s “permadeath” rule—once a character dies, they cannot return. This long-standing campaign not only showcases the depth and adaptability of D&D but also highlights the enduring bonds formed through shared storytelling and imagination.