Lore Master - Pro Games Master For Hire

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Lore Master - Pro Games Master For Hire Professional Table Top RPG Games Master. Dare you enter the deadly dark...? Can't find a roleplaying Games Master or want to give your GM a break?
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No time to invest in learning rules or creating/running a game or campaign? New to the hobby and need a practise session? Always the GM never the hero? Or maybe you're looking for an unusual evening's fun for a group of friends or a work’s team-building challenge. Table-top roleplaying (TTRPG) is a wonderfully fun and immersive gaming experience that is accessible to all, whatever your age. No pre

vious experience required! As a GM for over 35 years I host a wide variety of games including Dungeons & Dragons 5th Ed, Star Wars, Paranoia, Band of Blades, Stormbringer, Vampire The Dark Ages, Call of Cthulhu, Cyberpunk... and many many more! I run games in person in the Bristol, Bath and Cardiff areas (under normal conditions) or via Zoom and the Roll20 virtual table-top (VTT). I charge £10 per player (max 6) for a 3-4 hour game (longer sessions can be arranged) with a discount for multiple game bookings. This fee includes all home-brew adventure writing that will make your game completely unique, unless you'd like me to run a pre-created scenario/campaign. Fully DBS checked.

13/01/2022

Limited time

29/12/2021

What monster do you want to see next? Let me know down in the comments.

24/12/2021

What monsters do you want to see next? Let me know down in the comments.

Bring on the Hags!
21/12/2021

Bring on the Hags!

Night hags are among some of my most favorite D&D monsters. But I rarely let them enter combat.
Here are some "tactics" for them.

19/12/2021

Who doesn't love a good flesh golem encounter? These guys and gals are pretty straightforward, but there are a few unique combos you can make with them.
Let me know what other monsters you want to see down in the comments below.

Oh the joy!
18/12/2021

Oh the joy!

Awesome Gift For D&D Fans!

11/12/2021

What monsters do you want to see next?
Let me know down in the comments!

Gotta love them Hags
10/12/2021

Gotta love them Hags

Here are some tips for running green hag covens in Fifth Edition. This is part 1/2. Part 2 will be out later today.

10/12/2021

What other monsters would you like to see tactics for? Let me know down in the comments.
Follow for more Fifth Edition monster tactics and GMing tips.

02/12/2021

Complete your collection

This goes for any RPG
01/12/2021

This goes for any RPG

The world’s most successful role-playing game could provide a home amid the chaos for those struggling with post-lockdown angst

All my players (and DMs out there) should read and learn…
22/11/2021

All my players (and DMs out there) should read and learn…

Tired of players screaming about their darkvision? They won't after you read this.⠀ Follow for more tips and 5e content.

This sounds awesome!
21/11/2021

This sounds awesome!

"It feels decadent and almost febrile, the same way David Lynch's underrated adaptation of Dune does; I imagine the world of Troika! is hot and sweaty and everyone is struggling under some sort of summer cold." - Kelvin Green Find out what makes Troika the other world's favourite roleplaying game to...

20/11/2021

More Curse of Strahd tactics. 🏠

Follow for more monster tactics and free 5e content

Loooove swarms!
19/11/2021

Loooove swarms!

More Curse of Strahd tactics. 🏠

Follow for more monster tactics and free 5e content

Always useful… mwahahaha!
17/11/2021

Always useful… mwahahaha!

A 5E supplement focused on puzzles & traps.

This my friends, this.
17/11/2021

This my friends, this.

Take your roleplaying games to a new world of anarchic Sultans, beautiful plastic men, azure apes, steel gods and ACID DEATH. Inside the book you'll find maps, illustrations, cities, new backgrounds, new enemies, all with the sturdy heft of imagination and implication that you have come to expect fr...

Gotta love rugs of smothering!
17/11/2021

Gotta love rugs of smothering!

What monsters do you want to see next?

Follow for more monster tactics and free 5e content

17/11/2021

What monsters do you want to see next?

Follow for more monster tactics and free 5e content

16/11/2021
An awesome game...
16/11/2021

An awesome game...

Blades in the Dark - Winner: 2015 Golden Geek, RPG of the Year Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best

Great name for the GM...
16/11/2021

Great name for the GM...

The Eaves of Mirkwood™ & Loremaster's Screen for Adventures in Middle-earth™ is in our US warehouse right now, and preparations are underway to send it out to everyone who pre-ordered in the US!

The Eaves of Mirkwood is an introductory scenario for Adventures in Middle-earth. It comes with pre-generated characters, maps, and features streamlined versions of the Adventures in Middle-earth rules. It's the perfect package to introduce a new group to the game.

The great part is, if you want to try out Adventures in Middle-earth you don't need the Adventures in Middle-earth Player's Guide or Loremaster's Guide to run it. They would certainly be useful, but if you want to try out Adventures in Middle-earth for the first time, you just need the 5e rules.

Eaves of Mirkwood is a self-contained adventure, which should take roughly three hours to play, depending on your group's style. Perfect for a single evening's gaming session.

Showcasing the key additional rules that Adventures in Middle-earth adds to 5e, Eaves will take your group on a trek using the Journey Rules, they'll parley with a potential patron using the Audience Rules, and try out 5e combat in Middle-earth, with all the peril that comes from having no easy access to spell casters or healing potions!

Your players will also get to dine with Dwarves, blow smoke rings, battle Goblins (and worse), and maybe even meet a very special Wizard.

Eaves of Mirkwood is packed with advice on bringing the Middle-earth role-playing experience to your table.

It also comes with a sturdy heavy weight LM’s screen full of handy Adventures in Middle-earth reference charts.

It’s heading to US game stores this month, so make sure your local store knows you want a copy! It’s available in UK and European stores already, so get your copy now

You can also order The Eaves of Mirkwood & Loremaster's Screen at our web store, or your local Bits and Mortar retailer, and get the PDF free!http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF

Or just grab it now in PDF for the special price of $9.99: http://www.drivethrurpg.com/product/217829/Adventures-in-Middleearth-The-Eaves-of-Mirkwood--Loremasters-Screen

About Adventures in Middle-earth
At last you can officially play the world's favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries,Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork and an adaptation that's as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must-have purchase for 5e gamers. Learn more here: http://cubicle7.co.uk/our-games/adventures-in-middle-earth/

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These are the days of high adventure!

In this far off, lonely and forgotten place you track the fresh clawed footprints through a labyrinth of razor-sharp rocks and gloomy windless gullies, ever forward, ever upwards. Not a creature nor sign of any life stirs to give you solace, not a drop of fresh water to wet your parched throat. Yet the dead mark your path, splintered sun-bleached ribs and rusted mail raised up on twisted poles, grimly crowned with the cracked and grinning skulls of beasts, a cruel and gruesome mockery of death, leading you ever onwards towards a similar fate perhaps? Are they the last remains of previous less than fortunate, but perchance just as foolish, interlopers into this cursed and terrible land, lured by the same tales of glory and gold?

Finally, as a blood red sun sets over the distant horizon of rolling dunes and as exhaustion and thirst threatens to overwhelm you, you scramble up and pull yourself on to a flat shoulder of rock, the very windswept top of a tower of stone high above the sun-scorched desert plains far far below. And looming before you, just as the strange old man in the deserted bazaar so long ago described, is the great yawning maw of a daylight starved cave in the semblance of a great leering skull, a storm giant’s skull from the myths of ages past. The alabaster rock is defaced with thousands of runic inscriptions, terrible and diabolical, like scars in the flesh of the giant, rendered to draw the onlooker into madness and invoke terror, terror of everlasting damnation and unending agony. And within the great mouth are twisted and broken stalactites and stalagmites, liken to rows of the ancient titan’s teeth. All the while you have been silently observed by a murder of carrion crows perched all around, crowded in the giant’s eye sockets and fighting for space on every protrusion of scarred stone. They stare at you, not one looking away, with dead soulless eyes, eyes that seem to see your fear, that see your heart quicken and crave the meat of it, to tear at your flesh and pluck out your eyes with cruel hooked beaks . Then a sudden fetid maelstrom, like the foul scent of an opened tomb, erupts from the cave, battering and bludgeoning you. The howling wind is filled with the cries of tormented souls and the hideous laughter of their tormentors. It rails around you pulling you left and right, a multitude of unseen hands trying to throw you from this high plateau and smash you on the razor rocks far below. But you hold your ground, crying out for any god who will listen to protect you and roaring your defiance into the tornado. The evil wind dies as suddenly as it had risen and all is unnaturally still and silent once again. The crows unmoved by the dire gale glare still, unblinking black eyes never leaving you. You slowly draw your heavy dark iron blade from its sheath across your back, the ancient magic forged into it igniting the runes down its length with crimson fire, and you incant a whispered charm of warding against Evil intent and fell curses. The mob of black birds take sudden flight in fury and panic, screaming their hatred for your blade and your words and they circle above forming into a thick cloud of choking smoke that threatens to engulf you but your warding charm repulses it, to the screaming crows unholy dismay, and it is taken by a sudden desert wind and dissipated out across the high stone peaks far above you . Emboldened now you take resolute steps forward and peer into the cavernous gloom, your eyes becoming slowly but surely accustomed to the thick deep dark within and you spy a shape there, a hunched and twisted creature, with deep set unblinking eyes, like pools of putrid puss, fixed upon you, watching, waiting,

“Come...” it taunts, its voice a foul and malevolent rasp“...There is nothing to fear...”

Dare you pursue your quarry into the malignant mouth, down deep into the deadly dark?