DevGAMM

DevGAMM Game Conference with heart 🧡 40+ editions and counting

🏰 Next up - DevGAMM Gdansk 2025. February 27-28 🏰

Here’s the first Video Bundle from   Lisbon 2024, that features the legendary John Romero and other industry pros! 🎙️ Lo...
25/01/2025

Here’s the first Video Bundle from Lisbon 2024, that features the legendary John Romero and other industry pros!

🎙️ Lorna Power, Head of Community , Massive Monster
💡 Shepherding the Flock: Community Strategy for ‘Cult of the Lamb'
➡️ https://www.youtube.com/watch?v=9zf6ntqR5XM

🎙️ John Romero, Creative Director, Romero Games
💡 DOOM: The Game That Changed Games
➡️ https://www.youtube.com/watch?v=24bX_Ps2G2w

🎙️ Guido Schmidt, Director of Design, Rovio
💡 You don't want to be a lead
➡️ https://www.youtube.com/watch?v=OhQ2cP2XjbU

Other video bundles are on the way!

Guess who’s back to blow our minds again? Last year, he stole our hearts, and now this mad scientist of video games is r...
24/01/2025

Guess who’s back to blow our minds again? Last year, he stole our hearts, and now this mad scientist of video games is returning for another electrifying session!

🎙️ Sos Sosowski
Creator of Thelemite, McPixel, and countless other quirky gems (including games for retro hardware!), Sos organizes 0h Game Jam, co-organizes 7DFPS, and even co-created the Doom Piano. A former schoolteacher on a mission to create every video game ever!

💡 Can You Make a Game Without an Engine in 45 Minutes?
Think making a game engine-free is impossible? Sos will show you that ditching the usual layers of abstraction can actually make game development easier, and he’ll prove it live in just 45 minutes.

DevGAMM Gdańsk 2025 – February 27-28
Grab your ticket now and join us: https://bit.ly/48Q4iSI

Rami Ismail is returning to DevGAMM at Gdańsk 2025!🎙️ Rami Ismail, Games Industry Studio & Project Advisor, Indie Game D...
24/01/2025

Rami Ismail is returning to DevGAMM at Gdańsk 2025!

🎙️ Rami Ismail, Games Industry Studio & Project Advisor, Indie Game Developer, Public Speaker, Consultant, Agent, and Mentor
A Dutch-Egyptian industry ambassador with more than 20 genre-defining, award-winning titles across PC, console, web, and mobile. From co-creating dopresskit.com to his influential work with governments, communities, and developers worldwide, Rami’s insights have shaped the global games industry for creators everywhere.

🛠 Pitch Clinic: Sharpen Your Game Presentation Skills
Join Rami for a practical workshop on perfecting your pitch. He’ll highlight common pitfalls, detail what captures publishers’ attention, and reveal how to convey the true value of your game—making successful collaboration more likely.

📆 DevGAMM Gdańsk 2025 – February 27-28!
➡ Secure your ticket now: https://bit.ly/48Q4iSI

Get ready! Another top pro is heading to Poland for DevGAMM Gdańsk 2025!🎙️ Henrique Olifiers, CEO / Founder, Bossa Games...
23/01/2025

Get ready! Another top pro is heading to Poland for DevGAMM Gdańsk 2025!

🎙️ Henrique Olifiers, CEO / Founder, Bossa Games
With over 35 years in the industry, Henrique started as a bedroom coder in the 80s and has since held key roles at Jagex and Playfish/EA before launching Bossa Games in 2010. He’s been part of hit franchises like Surgeon Simulator, I Am Bread, FIFA Superstars, and Runescape HD. Currently, he’s the Co-CEO of Bossa Games and Chairman of tinyBuild.

💡 Tomorrow's Game Development and Publishing
From AI disruptions to shifting discoverability and funding constraints, Henrique will shed light on how to navigate the next big wave in games. Learn how to prepare for the challenges ahead, adapt to a rapidly evolving market, and survive in a brand-new world of gaming.

DevGAMM Gdańsk 2025 – February 27-28
We’re beyond excited, grab your ticket now and join us: https://bit.ly/48Q4iSI

22/01/2025

Curious how to transform your QA process from reactive to preventive? This workshop is for you!

🎙️ Gabby Llanillo, QA Lead, PUBG
With nearly 7 years in the games industry, Gabby has spearheaded QA on major titles like Valorant at Riot Games and The Last of Us Part II at Naughty Dog. She also has localization credits for Square Enix’s Dragon Quest XI and Idea Factory Intl’s Death end re;Quest. She hopes to continue to advocate for increasing diversity in both video games and the workplace, as well as improved treatment and recognition for QA industry-wide.

🛠 Planning Ahead: Making Your QA Team More Preventive and Less Reactive
Explore agile-focused QA strategies aimed at preventing issues before they arise. Drawing on live-service projects, Gabby will demonstrate how to evaluate new feature plans and ensure both dev and testing timelines are covered. Through a mind-mapping exercise, you’ll learn practical ways to integrate forward-thinking QA practices into your studio.

📆 DevGAMM Gdańsk 2025 – February 27-28!
https://bit.ly/48Q4iSI

21/01/2025

Curious about the real-life challenges of game production? Don’t miss this hands-on simulation!

🎙️ Stanislav Mishchenko, Senior Producer, 11 bit studios
With a passion for game development and a strong technical background, Stanislav has done everything from indie dev to QA, Code DevQA Lead, and Technical Producer roles. At People Can Fly, he contributed to Outriders, Worldslayer, and the PCF Framework. Now, he’s a Senior Producer at 11 bit studios, working on P8 and The Alters, sharing his expertise through teaching, community events, and Unreal Engine Warsaw Meetups, plus perfecting his grilling skills on the side.

🛠 Sync or Sink: A Simulation of Game Production Challenges
Step into the shoes of a production team in a unique, interactive workshop! You’ll tackle roles like producer, designer, or artist to deliver a comic-style vision for a fictional game. Expect shifting priorities, dependencies, and real-world pressures, all while learning the art of collaboration in game development.

📆 DevGAMM Gdańsk 2025 – February 27-28!
➡ Grab your ticket now: https://bit.ly/48Q4iSI

Ready to tap into the power of motivational psychology for better player engagement? Don’t miss this talk!🎙️ Michał Dębe...
20/01/2025

Ready to tap into the power of motivational psychology for better player engagement? Don’t miss this talk!

🎙️ Michał Dębek, CEO & Head of Research, Try Evidence
A gaming researcher and market analyst with a PhD in psychology. Michał has worked on dozens of titles for studios like CD PROJEKT RED, Bloober Team, and 11 bit studios. He also served as Marketing Director at Techland and was an assistant professor at the University of Wroclaw.

🎙️ Joanna Buganik, Game User Researcher, Senior Partner, Try Evidence
A marketing strategist and game user researcher who has collaborated with Blizzard Entertainment, CD PROJEKT, GOG.COM, QLOC, Techland, and more. Joanna is known for uncovering hidden ways to capture markets and player hearts.

💡 Turn Your Game from Meh to Wow with Motivational Psychology
Discover the Psychogenic Equilibrium Theory of Gamer Motivation, backed by the 2024 Gaming Sense Global Research. Learn how players’ psychological needs shape gaming choices, and get practical tips to align your mechanics, themes, and genres with diverse motivations - enhancing engagement and retention.

Choose a Genre You Want Analyzed
Michał and Joanna invite you to take a quick survey on which player motivations and Steam tags you’d like to see explored at DevGAMM. They’ll share exclusive results during the event.

➡ Take the survey here: https://tryevidence.com/blog/devgamm-help-shape-the-future-of-gaming-analytics-join-our-developer-focused-study/

It’s your last chance to submit your game for DevGAMM Gdańsk 2025!🏆 Digital Vikings Awards: Compete with the best game d...
20/01/2025

It’s your last chance to submit your game for DevGAMM Gdańsk 2025!

🏆 Digital Vikings Awards: Compete with the best game developers from the countries across the Baltic sea and shine on stage.
🎮 Game Showcase: Set up your booth, invite players to test your game, and connect with potential partners.
🎤 Public Pitch: Get on stage, pitch to publishers, and impress the live audience.
🚂 Steam Event: Join our exclusive Steam feature for Game Showcase participants and Digital Vikings finalists. The event will have a regional Steam featuring!
🔥 Game Roast: Brave enough? Let publishers roast your game on stage, then defend it! The audience will decide who faces the quirky punishment!

Submission deadline: January 27th!
February 27-28, 2025 | Gdańsk, Poland
Submit your game now: https://bit.ly/4ho5WxO

17/01/2025

Curious about the process behind remaking an iconic horror classic? This talk is for you!

🎙️ Monika Chmura, Lead Combat Designer, Bloober Team
With over 11 years in the games industry, Monika has worn multiple hats - Game Designer, Level Designer, and now Combat Designer. She’s been at Bloober Team for 6+ years, much of that time spent on Silent Hill 2.

💡 Respecting the Masterpiece: Silent Hill 2 Remake Level Design Postmortem
Monika will present a postmortem of the Woodside Apartments level, delving into the challenges of recreating such a beloved classic and how the team integrated key game elements into the redesigned geometry. If you’re fascinated by the process of paying homage to a masterpiece while pushing it forward, don’t miss this session!

📆 DevGAMM Gdańsk 2025 – February 27-28!
➡ Don’t miss your chance - grab your ticket now: https://bit.ly/48Q4iSI

🎥 Are you a media professional or gaming influencer? Join us for DevGAMM Gdańsk 2025 this February for an unforgettable ...
17/01/2025

🎥 Are you a media professional or gaming influencer?

Join us for DevGAMM Gdańsk 2025 this February for an unforgettable B2B gaming experience!

As a media rep or influencer, you'll have a front-row seat to exclusive industry insights, networking opportunities, and the chance to spotlight amazing games.

📩 Apply here: https://airtable.com/app0Y58ZVMskRG8JN/shrQjpzzVwigehwLc

Want to learn how to build inclusive game communities? This talk is for you!🎙️ Maezza Romero, Community Developer and Co...
16/01/2025

Want to learn how to build inclusive game communities? This talk is for you!

🎙️ Maezza Romero, Community Developer and Communications Manager, Romero Games Ltd
At 23, Maezza is already making waves in community development. She started her journey in 2018 with Cyber Squad for Hewlett Packard Enterprises and the Girl Scouts, and now manages social media and a 7,000+ member Discord for Romero Games, one of the friendliest shooter communities in the industry. Her passion? Ensuring everyone feels valued and welcome.

💡 Creating and Sustaining Positive Communities
Join Maezza to discover the strategies behind building inclusive, engaged player bases. She’ll share tips on authentic engagement, moderation best practices, and laying the groundwork for communities that stand the test of time. If you’re aiming to grow a positive, supportive player space, don’t miss it!

📆 DevGAMM Gdańsk 2025 – February 27-28!
➡ Don’t miss your chance, grab your ticket now: https://bit.ly/48Q4iSI

15/01/2025

Curious about the tech behind creating immersive open-world environments? Don’t miss this talk!

🎙️ Łukasz Łukasik, Tools Director, Techland
With over 18 years of experience developing tools and engines for various platforms and game genres, Łukasz is passionate about empowering developers to unleash their creativity. He’s been involved in iconic projects like The Witcher 3: Wild Hunt, Cyberpunk 2077, and Dying Light 2. His mission? To create stable, user-friendly tools that make developers happy and deliver exceptional games to players.

💡 To stream or not to stream, that is the question
Łukasz will take you behind the scenes of building the city for Dying Light 2. Learn about resource streaming, asset loading/unloading strategies, seamless transitions, and Level of Detail (LOD) workflows. See how Techland optimized memory for old-gen consoles and hear the lessons they learned during development. A must-attend for aspiring and experienced game developers alike!

📆 DevGAMM Gdańsk 2025 – February 27-28!
➡ Don’t miss your chance, grab your ticket now: https://bit.ly/48Q4iSI

✈   is heading to PGC London!Our CEO, Maria, will be attending from January 20-21. She’s looking forward to meeting new ...
14/01/2025

✈ is heading to PGC London!

Our CEO, Maria, will be attending from January 20-21. She’s looking forward to meeting new people at the event. Don’t hesitate to reach out!

📩 You can connect with her on LinkedIn or via [email protected].

Come and meet us! 👋

Secure your stay at DevGAMM Gdańsk 2025, join us on February 27-28 at Montownia Hotel!Why Choose Montownia?- Industrial-...
14/01/2025

Secure your stay at DevGAMM Gdańsk 2025, join us on February 27-28 at Montownia Hotel!

Why Choose Montownia?

- Industrial-style lofts with twice the size of standard hotel rooms.
- The largest food hall in Gdańsk – a perfect spot to connect with other attendees.
- Just a 10-minute drive from AmberExpo, our conference location!

🎟 Special Discount: Save 15% with promo code DEVGAMM15, apply in the discount section of the website.

👉 Book now: https://montowniagdansk.pl/en/

See you in Gdańsk!

13/01/2025

Looking to navigate the complexities of live-service game development? This talk is for you!

🎙️ Abby LeMaster, Senior Lead Producer, R&D, Riot Games
An IT analyst turned AAA game producer, speaker, and mentor, Abby is dedicated to amplifying diverse voices in the industry. At Riot Games, she leads core gameplay systems for an unannounced project. Previously, as Lead Gameplay Producer for Legends of Runeterra, Abby oversaw a team of 40+ developers. Her career includes work on The Last of Us: Part II, God of War: Ragnarök, and Spider-Man. She speaks globally and mentors aspiring developers.

💡 Managing the Complexity of Live-Service Games
Dive into the unique challenges of managing live-service games—balancing fresh content updates with ongoing maintenance, streamlining workflows for frequent releases, and incorporating real-time player feedback. Abby will share her experience from Legends of Runeterra, offering strategies to keep processes efficient and teams healthy in a fast-paced environment.

📆 DevGAMM Gdańsk 2025, February 27-28!
➡ Don’t miss your chance, grab your ticket now: https://bit.ly/48Q4iSI

Unveiling the Secrets of Successful HTML5 Game ReleasesWho says web gaming is a thing of the past? Join Björn Ritzl, a P...
10/01/2025

Unveiling the Secrets of Successful HTML5 Game Releases

Who says web gaming is a thing of the past? Join Björn Ritzl, a Product Owner at Defold, as he shares invaluable insights on the best practices for releasing HTML5 games. Here are the key takeaways that will surely set you on the path to success in the dynamic realm of web gaming:

🚀 Distribution and Monetization: Choose the right distribution platform and monetization strategy tailored to your game, whether it's for fun or profit. Discover the nuances of integrating ads, selling to publishers, and optimizing for revenue.

🔍 Conversion to Players: Discover the art of converting potential players into engaged users by optimizing the game's loading experience, from discovery to the first gameplay session. Gain insights into player behavior and strategies to keep them hooked.

📦 Optimizing Game Size: Focus on the importance of minimizing game size without compromising quality. Manage game content efficiently and leverage engine capabilities to ensure swift loading times and enhanced player experience.

🌐 Web Game Standards: Explore essential standards and considerations for web games, including mobile optimization, gamepad support, sound policies, and localization. Make sure to craft a seamless gaming experience across various devices and locales.

Watch the full talk now on DevGAMM's YouTube channel: https://www.youtube.com/watch?v=EbOmEuoTc7g

Today’s the last chance to grab Early Bird tickets! 💸Get ready for an incredible lineup of industry professionals from R...
09/01/2025

Today’s the last chance to grab Early Bird tickets! 💸

Get ready for an incredible lineup of industry professionals from Riot Games, 11 bit studios, Larian Studios, Techland, Bloober Team, Romero Games Ltd and more!

🎟️ GET TICKETS NOW: https://bit.ly/48Q4iSI

Last call for speakers at DevGAMM Gdańsk 2025! 🎤Join an incredible lineup with professionals from Riot Games, Techland, ...
08/01/2025

Last call for speakers at DevGAMM Gdańsk 2025! 🎤

Join an incredible lineup with professionals from Riot Games, Techland, Larian Studios, and more. This year, we’re exploring the future of game development. Got insights to share? Let’s hear them!

📅 Deadline for submissions: January 13.
🔗 Apply here: https://airtable.com/app0Y58ZVMskRG8JN/shr7BM5WkHqNAnVxY

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DevGAMM Moscow Online will take place on May 14-15, 2020