19/07/2022
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The most significant reason behind esports becoming a significant phenomenon: revenues. The video game and e-Sports sector has grown into a bona fide industry. The ecosystem consists of game studios, developers, testers, marketers, distributors, and players. But there are also companies that build specialized hardware, gaming systems, equipment, peripheral devices, and even gaming chairs.
Then there are platforms like Steam and Origin that allow you to buy and play licensed games, as well as platforms like Twitch that allow professional gamers to monetize their skills and the audiences that value them. All in all, many feel gaming will start generating global revenues of over 1.5 billion by 2023.
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